Game Design: Principles, Practice, and Techniques- the Ultimate Guide for the Aspiring Game Designer by Barnaby Berbank-Green, Jim Thompson, Nic Cusworth

Game Design: Principles, Practice, and Techniques- the Ultimate Guide for the Aspiring Game Designer


Game.Design.Principles.Practice.and.Techniques.the.Ultimate.Guide.for.the.Aspiring.Game.Designer.pdf
ISBN: 9780471968948 | 192 pages | 10 Mb

Download Game Design: Principles, Practice, and Techniques- the Ultimate Guide for the Aspiring Game Designer



Game Design: Principles, Practice, and Techniques- the Ultimate Guide for the Aspiring Game Designer Barnaby Berbank-Green, Jim Thompson, Nic Cusworth
Publisher: Wiley, John & Sons, Incorporated


Practical, complete coverage of game design basics from design process to production This full-color, structured coursebook offers complete coverage of game design basics, focusing on design rather than computer programming. Packed with exercises, assignments, and step-by-step instructions, it starts with an overview of design theory, then progresses to design processes, and concludes with coverage of design production. Jim Thompson, Barnaby Berbank-Green, and Nic Cusworth (London, UK) are computer game designers and lecturers in animation and computer game design.

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